#ifndef _MT5_UI_YESNO_H_
#define _MT5_UI_YESNO_H_

#include "wds_ui_popupanimator.h"
#include "wds_define.h"

#include "gameflow/ui_popup.h"

class WDSUIHelper;

class WDSUIYesNo : public WDSUIPopupAnimator
{
public:

	WDSUIYesNo(gameflow::UIPopup* pPopup);	
	~WDSUIYesNo();

	virtual void					Tick(float dt);
	

protected:

	std::vector<WDSUIHelper*>		m_pButtons;
};

#endif